Huge Swarm of Large monstrosities, Unaligned
Armor Class 13 (natural armor)
Hit Points 59 (7d10 + 21)
Speed 40 ft., Can use its action to charge and double its movement speed as long as it moves in a straight line. , Climb 20 ft.
STR
20 (+5)
DEX
12 (+1)
CON
17 (+3)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +50
Senses Darkvision 60 ft., Unknown Any sight based roll is a custom die with as many sides as there are nearby owlbears. , Passive Perception 13
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Keen Sight and Smell. The owlbear has advantage on Wisdom (Perception) checks that rely on sight or smell.

Long-Limbed. melee attacks with its claws gain an extra 5 ft reach. 

Actions

Multiattack. The owlbear makes two attacks with its claws

Beak. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Roar. can use its attack action to roar and call nearby owlbears, up to 1 mile. often travels in a pack. 

Description

A monstrous cross between giant owl and bear, an Byrdit’s reputation for ferocity and aggression makes it one of the most feared predators of the wild but often commands other owlbears as a leader.

Habitat: Forest

Sin_Of_Dusk

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