Natural Camouflage: This creature has advantage on stealth checks as long as it is in an area covered with greenery.
Explode: If this creature is within 10 feet of another creature, then it can choose to set off a timed explosion centered on itself that will be triggered this creature's next turn. Any creature that is within 10 feet of this explosion will take 1d10 fire damage, and any creature within 15 feet of the explosion will take 1d10 + 3 bludgeoning damage. The creature that uses this action dies on it's next turn.
Bite: Melee Weapon Attack: +1 to hit, one target. Hit: 1d6 piercing damage.
Description
It has a vertical torso with 4 short legs and a cubical head with large empty eye sockets and a mouth containing long sharp teeth.
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