Large Fiend, Lawful Evil
Armor Class 15 (natural armor)
Hit Points 45 (7d8 + 14)
Speed 50 ft.
STR
25 (+7)
DEX
15 (+2)
CON
17 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
8 (-1)
Skills Perception +5
Damage Immunities Acid, Fire
Senses Darkvision 60 ft., Passive Perception 15
Languages Understands Infernal but can't speak it
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Keen Hearing and Smell. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Three Heads Attack. The hound has advantage on an attack roll against a creature if the hound's head within 5 feet of the creature and the other head isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.

Fire Breath (Recharge 5–6). The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.

Description

Is multi headed dog that guards the demonic Alcatraz to prevent the anyone from escaping and its one of its head is around the prison and can be bribed by killing zombies

Habitat: MountainUnderdark

NormanTheSorrecer

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