Armor Class
15
Natural armor
Hit Points
20
(4d6 + 6)
Speed
35 ft., Walk 5 ft.
STR
8
(-1)
DEX
14
(+2)
CON
12
(+1)
INT
6
(-2)
WIS
6
(-2)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning
Damage Resistances
Piercing
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft, Passive Perception 9
Languages
Understands commands it was trained, but can’t speak
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Action Name. claw
Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 5 (1d4 + 2) [slashing]
Action Name. bite
Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 2) [slashing] `damage.
Description
A small undead bat, created to serve a necromancer or flying without a master they kill any living creature.
Right before they atack they make a loud shriek that can be heard from long distances.
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