Armor Class 15 Natural Armor
Hit Points 20 (3d8 + 5)
Speed 40 ft., Climb 40 ft.
STR
14 (+2)
DEX
14 (+2)
CON
15 (+2)
INT
8 (-1)
WIS
14 (+2)
CHA
11 (+0)
Saving Throws STR +4, DEX +4, CON +4, INT +1, WIS +4, CHA +2
Senses Darkvision 60, Passive Perception 12
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Charge. If the beast moves at least 20 feet straight toward a target and then hits it with a maul attack on the same turn, the target takes an extra 1d6 slashing damage. If the target is a creature, it must succeed on a Strength saving throw against your spell save DC or be knocked prone.

Primal Bond. You can add your proficiency bonus to any ability check or saving throw that the beast makes. (This is already calculated in the saving throws portion for the companion)

Actions

Maul. Melee Weapon Attack:  your spell attack modifier to hit, reach 5 ft., one target.Hit: (1d8 + 2 + 2) slashing damage.

 

Fablehunter

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