Medium Beast, Any Alignment
Armor Class 99 N/A
Hit Points 99 (2d10)
Speed
STR
3 (-4)
DEX
6 (-2)
CON
20 (+5)
INT
17 (+3)
WIS
8 (-1)
CHA
20 (+5)
Saving Throws CHA +9
Damage Immunities Acid, Bludgeoning, Cold, Fire, Force, Lightning, Necrotic, Piercing, Poison, Psychic, Radiant, Slashing, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered; Piercing and Slashing from Nonmagical Attacks that aren't Adamantine; Bludgeoning, Piercing, and Slashing from Metal Weapons; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine or Silvered, Petrified (Aberrant Armor Only)
Senses Passive Perception 11
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Special Trait Name. Bubbles

Spellcasting. Claudia has encased herself in hot soapy bubbles leaving her impenetrable to any and all attacks!

Special Weakness: A PC must roll a Nat 20 and seduce Claudia to stop her attacks and win the battle

 

Actions

Action Name. Seduction

Action: If 2D10 adds to 16+, Claudia will 'seduce' a PC, that PC's attacks will now reflect onto the group instead of Claudia

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Just a regular walrus but in lingerie

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Mountain

MrCh0de

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