Wild Magic Surge. The Goblin Sorcerer uses wild magic and after using a 1st level spell or higher roll a d 20 on a 1 roll a d 100 on the wild magic surge table.
Relentless Wild Magic Surge. If a surge doesn't occur then increase the wild magic surge DC by 1 and when a wild magic surge occurs the reset wild magic surge DC back to 1.
Nimble Escape. The goblin sorcerer can take the disengage or Hide action as a bonus action.
Spellcasting. The Goblin Sorcerer is a 9th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The Goblin Sorcerer has the following sorcerer spells prepared:
Cantrips (at will): fire bolt, light, mage hand, prestidigitation
1st level (4 slots): detect magic, mage armor, magic missile, shield
2nd level (3 slots): misty step, suggestion
3rd level (3 slots): counterspell, fireball, fly
4th level (3 slots): greater invisibility, ice storm
5th level (1 slot): cone of cold
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
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