Antimagic Susceptibility. The hanger is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the hanger must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the hanger remains motionless, it is indistinguishable from a normal coat hanger.
Multiactions. The hanger makes a melee attack and uses a magic item twice.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Use magic Item. The hanger activates a magic item stored on him.
Description
Please read this: I created this monster for a fun encounter for my players, it is meant to work with a Robe of useful items hanged on it, but feel free to place whatever, just note it could affect the CR more then I can imagine, scince I did not account for every magic item possible.
This one is made of metal.
Uses of Robe of useful items:
-Spawn 2 mastiff
-Pit (a cube 10 feet on a side), which you can place on the ground within 10 feet of you
-Spawn a riding horse
-Use a level 1 to 3 spell scoll. (DC13, att +5 pour 1 et 2/ DC15, att +7 pour 3)
Previous Versions
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1/26/2019 8:14:49 PM
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1/26/2019 8:18:55 PM
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