Small Construct
Armor Class 14 Natural armor
Hit Points 15 (4d6 + 3)
Speed 25 ft.
STR
15 (+2)
DEX
8 (-1)
CON
17 (+3)
INT
6 (-2)
WIS
10 (+0)
CHA
7 (-2)
Saving Throws CON +5
Condition Immunities Poisoned
Senses Passive Perception 10
Languages None
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions

Construct Self (2/day). Twice a day the Clunk may pick up a piece of scrap mettle within reach and add it to itself, healing it 1d4 hit points.

Metal Whack. Melee Weapon Attack: +4 to hit, reach 5ft., 1 target. Hit: 5(1d6 + 2) [ Bludgeoning] damage. 

Hurl Shard. RangedWeapon Attack: +1 to hit, range 30/60 ft., 1 target. Hit: 2 (1d4) [piercing] damage.

Description

Clunks are tons of small pieces of mettle that have been drawn to an old discarded magic item and stuck to it, eventually becoming animated by the magic. They usually form in junk yards and other place were there is lots of scrap metal, and a magic item might end up. If you kill one, it will fall apart, reveling the magic item at its core.

Monster Tags: Armorconstruct

TheMadMageDM

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