This dragon is capable of intelligent thought and has hands capable of doing that of a humans. They can be reasonable.
Scratch 1d8+2 +3 to hit range 5ft (sends a hand with claws to scratch those in it's wake)
bite 1d12+1 +2 to hit. range 5ft (bites their enemy's)
Fire stream 4d8+1 +3 to hit range 30ft 3d4 fire damage after each turn (shoots a long short spread line of fire)
Fire ball 2d8+2 +5 to hit range 40 ft 1d4 fire damage after each turn (shoots a small ball of fire)
flame 2d12+4 +10 to hit range 10 ft 2d4 fire damage after each turn (shoots a wide spread line of fire similar to that of some types of flame throwers)
second wind,nimble escape, short rest, fly,
when hit by a projectile the monster will roll a d20 for constitution if a 15 or more is rolled it will take 4/5 the damage. The monster cannot burn but can take direct damage from flame based attacks
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The monster will not attack unless provoked or if a magic wielding entity approaches it.
when a magic entity approaches it if the entity rolls a ten or more for charisma it will be given a chance to leave
This monster is vulnerable to being Grappled, prone, frightened, restrained and unconscious and will roll with disadvantage for their saving throws
Lair and Lair Actions
This dragon can make anything it's layer but it has no actions
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