Magic Absorption. The soldier has resistance against all magical damage. All damage not taken by the soldier is absorbed by the rimstone armor, which has a hit point pool of 3d20. Once the armor drops to 0 hit points, soldier can no longer use this ability.
Soldier's Training. The soldier has advantage on attack rolls if an ally is within 10 ft. of the soldier and isn't incapacitated.
Multiattack. The soldier makes two attacks.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.
Spear. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.
Description
Among upper echelons of the Banorian Army, rimstone soldiers are famed for their ability to hunt down magic users and serve as guards for high-ranking nobles in Banor. Their intense training and magic-resistant armor makes them the ideal soldiers to combat any threat to Banor's power.
Previous Versions
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3/27/2022 4:49:52 AM
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