Hider. While an allied creature is within 5 feet of you, you may take the Hide action behind that creature as a bonus action.
Spellcasting. The [kobold] is a 3-level spellcaster. Its spellcasting ability is charisma (spell save DC 13, +5 to hit with spell attacks). The kobold has following spells prepared:
1st level (4 slots): [sleep], [magic missile]
2nd level (2 slots): [invisibility], [web]
Hexer — When you cast a spell that deals damage, you can spend a number of hex points equal to the number of dice rolled for the attack and reroll any dice if you choose. You must use the second result, even if it is lower.You have 4 hex points
Flinging Knife. RangedWeapon Attack: +3 to hit, range 40/80 ft., 1 target. Hit: # (1d8 -1) slashing damage.
flinch. when you are attacked, you may take a reaction. if you do, you take double damage but the attacker must make a charisma check (dc 16)if they fail, they can't attack this creature until they get attacked by this creature or a target of a spell
Description
they are wizards but bad stuff happens
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