Small unknown (Kobold), Any Alignment
Armor Class 13 leather
Hit Points 25 (5d8)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
8 (-1)
INT
10 (+0)
WIS
8 (-1)
CHA
16 (+3)
Saving Throws CHA +5
Skills Religion +3
Senses Darkvision 60 ft, Passive Perception 14
Languages Undercommon
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Hider. While an allied creature is within 5 feet of you, you may take the Hide action behind that creature as a bonus action.

Spellcasting. The [kobold] is a 3-level spellcaster. Its spellcasting ability is charisma (spell save DC 13, +5 to hit with spell attacks). The kobold has following spells prepared:
1st level (4 slots): [sleep], [magic missile]

2nd level (2 slots): [invisibility], [web] 

Hexer — When you cast a spell that deals damage, you can spend a number of hex points equal to the number of dice rolled for the attack and reroll any dice if you choose. You must use the second result, even if it is lower.You have 4 hex points

Actions

 

Flinging Knife. RangedWeapon Attack: +3 to hit, range 40/80 ft., 1 target. Hit: # (1d8 -1) slashing damage.

Reactions

flinch. when you are attacked, you may take a reaction. if you do, you take double damage but the attacker must make a charisma check (dc 16)if they fail, they can't attack this creature until they get attacked by this creature or a target of a spell

Description

they are wizards but bad stuff happens

Monster Tags: Kobold

Habitat: UnderdarkUrban

jeff12

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