Armor Class
14
(natural armor)
Hit Points
34
(4d10 + 12)
Speed
40 ft., Climb 30 ft.
STR
19
(+4)
DEX
10
(+0)
CON
16
(+3)
INT
14
(+2)
WIS
18
(+4)
CHA
7
(-2)
Skills
Arcana +4, Perception +6, Survival +6
Senses
Blindsight, Passive Perception 13
Languages
Elvish --
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Bonus Actions
Bite. The bear moves to the creature with the most damage taken or the most constitution lowered Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage. The creature must then make a DC 12 constitution save or reduce their con by 1d4. It takes one long rest to regain one effect of this bite.
Legendary Actions
Spells:
Jump (once per day)
Fog cloud (once per day)
Entangle (once per day)
Comments