Inin Ferocity:
- +1 damage die type (maximum of d12) when fighting against non-Inin
Thuilin.
Superlative Eyes:
- 120ft darkvision
- Cannot be blinded
- Advantage on checks made to determine location/destination/route when outside and with clear view of the sky
- Proficient with Dexterity saving throws (stacks with class)
- Can attempt to dodge a ranged attack or spell once per round as a reaction, making a Dexterity saving throw against said attack roll (must declare before outcome of shot/cast is determined)
Mind of Steel:
- Negates one opponent's advantage on a ranged, melee, or spell attack made against self once per round as a reaction
- Advantage on History and Religion checks regarding Inin cultures and groups
Thuilin Arrogance:
- Disadvantage in Performance, Deception, and Persuasion checks when speaking to non-Thuilin
Blessing of Rasadan and Ishmadt.
-Resistant to radiant and necrotic damage
Spear. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10+3) piercing damage.
Action Surge (1/day). May take an additional action.
Second Wind (1/day). May recover 8 (1d10+3) hit points.
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