Large Monstrosity, Unaligned
Armor Class 14 Natural Armor
Hit Points 92 (9d10 + 41)
Speed 30 ft., Fly 80 ft.
STR
18 (+4)
DEX
16 (+3)
CON
16 (+3)
INT
2 (-4)
WIS
14 (+2)
CHA
8 (-1)
Skills Perception +3
Damage Resistances Fire
Senses Darkvision 60 ft., Passive Perception 15
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Sight. The griffon has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. The griffon makes three attacks: one with its beak, one with its acid breath and one with its claws.

Beak. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (2d8 + 4) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Acid Breath. (Recharge 5-6) Ranged Weapon Attack:  The Arch Griffon exhales acid on 30 ft cone. Each creature on the area has to make a DC 14 Dexterity saving throw taking 4d12 acid damage on failed save and half as much on successful save.

Description

It's a griffin, just more... griffiny.

Habitat: ArcticCoastalGrasslandHillMountain

Vixxxx

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