Medium Construct, Neutral
Armor Class 19 Natural Armor
Hit Points 93 (11d8 + 44)
Speed 30 ft.
STR
19 (+4)
DEX
16 (+3)
CON
18 (+4)
INT
12 (+1)
WIS
10 (+0)
CHA
14 (+2)
Damage Vulnerabilities Radiant
Damage Immunities Necrotic, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 60 ft., Passive Perception 10
Languages Capable of speaking Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

 

Aversion of Radiance. If the golem takes radiant damage, it has disadvantage on attack rolls and ability checks until the end of its next turn.

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Necrotic Absorption. Whenever the golem is subjected to necrotic damage, it takes no damage and instead regains a number of hit points equal to the necrotic damage dealt.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Imperfect Defense: Damage immunity to necrotic and poison damage. 

Actions

Multiattack. The golem makes two slam attacks.

Glaive Swipe: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) slashing damage.

Description

The porcelain golem takes the form of a woman with unblemished skin, sleek hair, and a perfectly symmetrical face. They come in different body types of beauty. They are usually found holding a Glaive. 

Steeb90

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