Large Dragon, Typically Neutral
Armor Class 15 (natural armor)
Hit Points 115 (12d10 + 33)
Speed 30 ft., Burrow 30 ft.
STR
20 (+5)
DEX
10 (+0)
CON
17 (+3)
INT
8 (-1)
WIS
14 (+2)
CHA
12 (+1)
Damage Resistances Bludgeoning from non magical attacks
Condition Immunities Petrified
Senses Blindsight 10 ft, Darkvision 105 ft, Tremorsense 20 ft, Passive Perception 10
Languages Understands New Draconic but can't speak it, Old Draconic
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Earthen Walk. The drake's speed is unaffected by earthen or lava difficult terrain. 

Lesser Legendary Resistance (1/Day). If the dragon fails a saving throw, it can choose to reroll it with advantage.  

 

Actions

Multiattack. The drake makes two melee attacks, only one of which can be a bite or tail attack.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 14 (2d8+5) piercing damage.

Headbutt. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 14 (3d4+5) bludgeoning damage plus 9 (2d8) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 12 (2d6+5) slashing damage. 

Tail. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: 16 (4d4+5) bludgeoning damage. 

Rock Spit. RangedWeapon Attack: +8 to hit, range 10/45 ft., 1 target. Hit: 14 (5d4) bludgeoning damage.

Lesser Earthquake (Recharge 4-6). The drake slams its feet onto the ground, causing it to shake aggressively and toss debris and chunks of stone from the ground. Every Large or smaller creature within 65 ft of the drake must succeed on a DC 15 Dexterity saving throw, taking 9 (2d8) bludgeoning damage and be knocked prone on a failed save, or half as much damage and still be knocked prone on a success. 

Habitat: HillMountain

Dragonekillax2

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