Polymorph Creature (2/Day) Aberan points to one creature who he can see and who can hear him and spouts dark words of power. The creature must succeed on a dc 19 constitution saving throw or be polymorphed into a frog, cat, mastiff, insect, or bird for 1d6 days.
Spellcasting. Aberan is an 18th-level spellcaster. His spellcasting ability is Charisma (spell save DC 18, +6 to hit with spell attacks). Aberan has the following Druid spells prepared:
Cantrips (at will): Poison Spray, Thorn Whip, Produce Flame, Shillelagh
1st level (4 slots): Charm Person, Entangle, Thunderwave, Fog Cloud 2nd level (3 slots): Enhance Ability, Hold Person, Spike Growth 3rd level (3 slots): Call lightning, Conjure Animals, Plant Growth 4th level (3 slots): Blight, Polymorph, Giant insect 5th level (3 slots): Awaken, Conjure Elemental, Insect Plague 6th level (1 slot): Wall of Thorns 7th level (1 slot): Fire Storm 8th level (1 slot): Feeblemind 9th level (1 slot): Storm of Vengeance
Staff of Awakening (Spell). Aberan uses his Staff of Awakening. One plant becomes an Awakened plant, one awakened plant becomes a blight, or one blight becomes a treant (evil)
Staff of Awakening (Melee). Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 2d12 bludgeoning damage + 2d6 poison damage.
Staff of Awakening (Ranged). Ranged Weapon Attack: +4 to hit, range 80/200 ft., 1 target. Hit: 1d12 poison damage.
Honed Instinct. When Aberan is hit with an attack, he casts a random damaging spell on the creature who hit him. If he has no spell slots left, he uses his Staff of Awakening (Melee or Ranged).
Description
Aberan is a crazed human Druid bent on recreating humanity in a new, better way. From his base under the city of Silverplume he imbues plants with dark magic, creating evil blights to carry out his wishes. Recently he has unlocked the secret of Polymorphing other beings for near indefinite amounts of time.
Ancient Rivalries
Aberan has been vying with the hag Grandmother Agatha for control of the city of Hagswatch for close to 100 years. Neither of them has given ground, nor initiated any major conflict, although they do send spies into each others domains to glean information on potential weaknesses.
Dark Master
Aberan has entered into a contract with Kezt, a reptilian Elder, in order to gain the majority of his powers. Although Aberan refuses to believe it, Kezt is in control of him, and can make him carry out any deeds he wishes. Kezt is currently forcing Aberan to find a way to let him escape from his prison dimension.
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