Regrowth. The forest guardian regenerates 5 HP per turn if fire damage has not been inflicted that turn.
Multi attack: the forest guardian can make two slam attacks or one grasping thorns attack
Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 16 (3d8 + 4) bludgeoning damage.
Grasping Thorns. At the guardians command a 20ft circle within 60 feet of the guardian is entangled with thorny vines. The area effected counts as difficult terrain. Characters within the radius must make a DC 13 strength check or become restrained and take 3d6 piercing damage. Recharge 1d6 turns
Description
When a powerful druid dies some orders choose to place them in a frame work of wood and underbrush so that their magic may continue their work in defending the forest they cared for. These creations have a deer scull for a head and the body of the druid can be seen through the exposed ribs
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