Armor Class
18
(Natural)
Hit Points
241
(13d20 + 91)
Speed
45 ft.
STR
17
(+3)
DEX
11
(+0)
CON
24
(+7)
INT
8
(-1)
WIS
10
(+0)
CHA
4
(-3)
Saving Throws
STR +6, CON +10
Damage Resistances
Cold, Lightning
Damage Immunities
Necrotic, Poison
Condition Immunities
Poisoned
Senses
Darkvision 120 ft, Passive Perception 10
Languages
Abyssal
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
Slime Trail. Creatures that end their turn within 5 feet of the beast of nurgle must succeed on a DC 16 Constitution saving throw or be poisoned. A creature can repeat the saving throw at the end of each of its turns to end the effect.
Actions
Multiattack. The beast of nurgle makes two attacks, one with its bite and one with its tail.
Bite. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 17 (4d6 + 3) piercing damage
Tail. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 15 (3d8 + 3) bludgeoning damage. The target must succeed a DC 16 Strength saving throw or be knocked prone.
Comments