Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Darkvision. 60 feet of darkvision.
Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.
Savage Attacks. When you score a critical hit with a melee weapon attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.
Feral Instincts. Advantage on initiative rolls.
Attacks. Can attack twice with her magical greataxe, and once with her Leg Sweep attack. Alternatively, she can exchange her two greataxe attacks with a Ground Smash attack.
Magical Greataxe. Melee weapon attack. +8 to hit. 2d12 + 7 (+4+2+1) damage.
Leg Sweep. Melee weapon attack. +8 to hit, 1d12 + 7 damage, opponent has to make a DC 15 strength save for be knocked prone.
Ground Smash (Once per 5 rounds). AoE attack. After driving her magical greataxe into the ground, a ripple of damage erupts around her. Anyone in 30 feet of the attack must make a DC 15 dex save or be knocked prone and thrown 30 feet backward and take 2d10 force damage on a failed save. They get pushed 15 feet away, remain standing, and only take half damage on a successful save.
Unyielding Stonefist. Once per long rest, Urgma can regain 40 HP as a bonus action.
Rage. As a bonus action, Urgma can enter a rage. In this state, she gets advantage on strength ability checks and saving throws.
Frenzy. After activating rage, Urgma can make another attack as a bonus action.
Urgma has one legendary action per round.
Charge! Urgma can move an additional 30 feet, but most move directly toward an enemy.
Get-Over-Here! Urgma can unravel a grappling hook from her belt and launch it at an enemy within 30 feet of her. They must make a DC 15 dex saving throw or be pulled within 5 feet of Urgma.
Additional Attack. Urgma can perform any of her standard attacks again, presuming they are not on cooldown.
Description
The grey beast that skulks the Dock Ward's streets.