Large Dragon, Unaligned
Armor Class 13 (natural armor)
Hit Points 110 (13d10 + 39)
Speed 20 ft., Fly 80 ft.
STR
19 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
5 (-3)
WIS
12 (+1)
CHA
6 (-2)
Skills Perception +4
Damage Vulnerabilities Necrotic, Radiant
Damage Resistances Cold
Damage Immunities Lightning
Senses Darkvision 60 ft., Passive Perception 14
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Lightning Absorb. Begins with 5 charges. Maximum of 5 charges. As an action it can regain 1d4 charges as long as there is a source of electricity within 60ft. The alpha wyvern can spend charges to lightning infuse. 

 Lightning Infuse When making a claw or bite attack for 1 charge, the Alpha Wyvern can infuse its attacks with lighting energy adding 1d6+3 lightning damage

 

Actions

Multiattack. The wyvern makes two attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage. 

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Lightning Breath. Breath Weapon Attack : 60 foot line that is 5 feet wide. Each creature in that line must make a DC14 dexterity saving throw, taking 4d10 lightning damage on a failed save, and half as much on a successful one. 

Reactions

Lightning Shield. Once per round as a reaction, it can absorb a lightning attack against it and regain one charge

Description

Cousins to the great dragons, wyverns have two scaly legs, leathery wings, and a sinewy tail topped with a poison stinger that can kill a creature in seconds.

Habitat: Mountain

Danbot_1_13_2

Comments

Posts Quoted:
Reply
Clear All Quotes