Medium Or Small Humanoid (Human), Any Alignment
Armor Class 6 Clothes, common
Hit Points 11 (3d6)
Speed 35 ft.
STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
11 (+0)
WIS
7 (-2)
CHA
11 (+0)
Damage Vulnerabilities Acid, Bludgeoning, Cold, Fire, Force, Lightning, Necrotic, Piercing, Poison, Psychic, Radiant, Slashing, Thunder; Piercing from Magic Weapons Wielded by Good Creatures, Slashing from a Vorpal Sword
Senses Darkvision 3 feet, Passive Perception 4
Languages Common It's the native language of earth.
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Fearful run. when a civilian faces a nonhuman race, they are frightened, and move speed is doubled. may only run away from monsters.

Actions

Punch. civilian punches something. +1 to hit, 1 target, range 5 feet. Hit: 1 damage.

Kick. civilian kicks something. +1 to hit, 1 target, range 7 feet. Hit: 2 damage.

Reactions

Punch. civilian punches something. +1 to hit, 1 target, range 5 feet. Hit: 1 damage.

Kick. civilian kicks something. +1 to hit, 1 target, range 7 feet. Hit: 2 damage.

Description

your average citizen. almost no combat ability, and is usually only good at running.

Monster Tags: Human

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUrban

Hydrawarrior22

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