Medium Celestial (Angel), Lawful Evil
Armor Class 27 (natural armor)
Hit Points 160 (16d8 + 80)
Speed 30 ft., Fly 60 ft.
STR
18 (+4)
DEX
18 (+4)
CON
18 (+4)
INT
16 (+3)
WIS
20 (+5)
CHA
24 (+7)
Saving Throws WIS +11, CHA +13
Skills Insight +9, Intimidation +9, Perception +9
Damage Resistances Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Psychic
Condition Immunities Charmed, Exhaustion, Frightened
Senses Darkvision 120 ft., Passive Perception 19
Languages All, Telepathy 120 ft.
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Angelic Weapons. The corrupt deva's weapon attacks are magical. When the deva hits with any weapon, the weapon deals an extra 8d8 psychic damage (included in the attack).

Innate Spellcasting. The corrupt deva's spellcasting ability is Charisma (spell save DC 20). The deva can innately cast the following spells, requiring only verbal components:

At will: Command

1/day each: Tasha's Hideous Laughter, Evard's Black Tentacles

Magic Resistance. The corrupt deva has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The corrupt deva makes two melee attacks.

Iron Mace. Melee Weapon Attack: +18 to hit, reach 5 ft., one target. Hit: (2d6 + 8) bludgeoning damage plus (8d8) psychic damage.

Mind Rend. The corrupt deva links its warped mind with that one creature within 30ft. The corrupt deva takes the shape of someone the target has in their thoughts, someone frequent in their memories, someone important to them - a family member, a love, a great enemy. The target must make a will save DC20 or be stunned for a round as they attempt to communicate the person they know. If they fail by 5 or more then they take 12d8 psychic damage

Description

 

 

 

Monster Tags: Angel

SqueeMcGee

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