Large Monstrosity, Chaotic Evil
Armor Class 14 (natural armor)
Hit Points 136 (9d10 + 27)
Speed 40 ft.
STR
20 (+5)
DEX
12 (+1)
CON
16 (+3)
INT
6 (-2)
WIS
16 (+3)
CHA
9 (-1)
Skills Perception +7
Senses Darkvision 60 ft., Passive Perception 17
Languages Abyssal
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Bound Servitude. The Herald of Baphomet is a unthinking, uncaring beast who will follow the command of the Mouthpiece of Baphomet to the letter provided it does not go against the will of Baphomet himself.

Charge. If the Herald of Baphomet moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Labyrinthine Recall. The minotaur can perfectly recall any path it has traveled.

Reckless. At the start of its turn, the minotaur can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Multiattack. The Herald of Baphomet makes two Greataxe attacks when it takes the attack action

Greataxe. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 17 (2d12 + 4) plus 2d4 fire damage {"diceNotation":"2d12+4","rollType":"damage","rollAction":"Greataxe","rollDamageType":"slashing"} slashing damage.

Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Description

The Herald of the pack, the right hand of the Lord of Beasts- the Herald of Baphomet signals the end of times for the civilization of free minotaurs in the world.

Habitat: Underdark

GageButler

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