Abnormal invisibility. The elemental may chose to be invisible if there are no bright light source.
Corrupted creature. When the creature dies relesease the invisible stalker that are trapped within the creature. The elemental then tries to return to its place before it was corrupted.
Multi attack . The creature may attack twice, once with its scythe and one with its shadow bolt.
Scythe slash. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 20 (2d8 + 8) slashing damage.
Shadow bolt. Ranged Weapon Attack: +8 to hit, reach 40 ft., one target. Hit: 16 (2d8 + 4) necrotic damage.
Turbo slash. While the elemental is in flight, it can swing it scythe recklessly and hit all creature within 15ft spherical radius around the creature. All creature must make a DC 18 Dexterity saving throw, on fail they take 32 (3d12) slashing damage, and half on successful ones.
Scythe slash. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 20 (2d8 + 8) slashing damage.
Description
An invisible stalker that are dressed with black rags. The stalker cannot remove its rag by itself and it is feral and can only be controlled by 1 spell. The creature carry’s a scythe.
Comments