ancient enchantment. there species was enchanted a long time ago and know they can only be killed with wooden weapons.
Keen Hearing and Smell. The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.
claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 1) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (2d6 + 3) piercing damage.
Quick reflexes . if attacked by a range weapon it can move 20ft toward the attacker.
Description
these creatures were created by an unknown god and it gave these weak creatures the ability to be protected from every attack from a weapon that isn't wood.
Lair and Lair Actions
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