Aura of Terror. When a Creature moves within 15 feet of the spawn, they must make a DC 17 WIS saving throw or be overcome by the terrifying presence of Cthulu himself and become frightened, they can repeat the saving throw at the end of each of their turns.
Legendary Resistances/2 per day
Multiattck. The spawn makes two attacks with its claws and one with its tentacles
Claws. Melee Weapon Attack: +10 to hit, reach 10 ft., 1 target. Hit: 13 (2d8 + 4) [Piercing] damage.
Tentacles. Weapon Attack: +10 to hit, range 15 ft., 2 target. Hit: 19(3d8 + 6) [Bludgeoning] damage. On a hit the target must make a STR saving throw (DC 19) or be Grappled
Opportunity Attack
The Spawn has 3 legendary actions per round
Claw Attack (Costs 1 Actions). The Spawn makes an attack with its claws.
Tentacle Attack (Costs 2 Actions). The Spawn makes an attack with its tentacles
Tentacle Swarm (Costs 3 Actions). The Spawn makes a tentacle attack against four targets but the DC is now only 16 for the save. and it does 1d8+6 instead of 3d8+6
The Spawn may use one Mythic respawn when it drops to zero hit points
Mythic Respawn (Costs 1 Actions). The Spawn comes back to life with 125 hit points
Description
The Spawn of Cthulu is exactly that a Huge creature baring resemblance of Cthulu just much smaller.
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