Gargantuan Dragon, Chaotic Evil
Armor Class 20 Natural Armor
Hit Points 255 (18d20 + 75)
Speed 120 ft., Walk 60 ft.
STR
18 (+4)
DEX
24 (+7)
CON
20 (+5)
INT
16 (+3)
WIS
14 (+2)
CHA
2 (-4)
Saving Throws STR +9, DEX +12, CON +10
Skills Perception +16
Damage Vulnerabilities Lightning, Thunder
Damage Resistances Force, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Cold, Fire
Condition Immunities Charmed, Frightened
Senses Darkvision 300ft, Passive Perception 20
Languages --
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Actions

Multiattack. The Bazelgeuse can use 2 attacks per turn

Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., 1 target. Hit: 23 (6d6 + 10) [Piercing] damage. 

Tail Strike. Melee Weapon Attack: +10 to hit, reach 15ft, 1 target. Hit: 23 (6d6+10) [Bludgeoning] damage.

Ignition Breath. RangedWeapon Attack: +12 to hit, range 30/60x5 ft., all targets. Hit: 36 (8d8 + 8) [Fire] damage.

Bonus Actions

Once per turn, the Bazelgeuse can rear it's head back and shake itself vigorously to scatter it's explosive scales in a 30ft cone in front of it, forcing a DC18 DEX Save. All targets receive 4d6 Fire damage on a fail, and half as much on a success.

Reactions

Sidestep. The Bazelgeuse makes a DC16 DEX check and upon success, dodges one attack.

Legendary Actions

The Bazelgeuse can make 2 legendary actions per day.

Bombing Raid (Costs 1 Action). With a flap of it's mighty wings, the Bazelgeuse takes to the skies and appears to fly off away from the fight. In actuality, a few moments after liftoff, scales will begin covering a a 30ft-radius circle and when sufficiently covered, the Bazelgeuse will then use

Explosive Landing (Costs 1 Action). The Bazelgeuse comes crashing down out of the sky, directly into it's designated target. The target must succeed a DC22 DEX save or take 8d8 Bludgeoning and 4d8 Fire damage on a failure. On a success, the target does not receive the bludgeoning damage, but still takes the fire damage. All targets in that 30ft-radius circle must also succeed on a DC20 DEX Save or receive 4d8 Fire damage, with half as much on a success.

Description

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Haunted007

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