Dash: move 50 feet in one action
Flight:60 feet
Sword of Dameons: 1 charge (20d10 force damage) DC 15 wis check if fail monster takes half that damage.
None
Kill: your dead 1 use as a last resort if under 10 hp
Legendary action:
Banish
Can destroy a circle of twenty feet of matter that does an area of affect in that range of 100d20 necrotic damage
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
It is a harmless baby. . .
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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