Lucha libre: while Grappling an opponent Jhonny C. deals 1d8 bludgeoning damage at the start of his turn, if a creature is Grappled by Jhonny C. he may use a bonus action to do a special salvo.
Apeal to the Crowd. Once per turn, the papa roach can atempt a to sway the crowd by rolling a D20 +4
- 20+: Jhonny C. Becomes invisible to other wrestlers untill struck.
- 15-19. Jhonny C. has advantage on all checks and saving throws.
- 10-14: Jhonny C adds a d6 to all rolls.
- 5-9: nothing happens.
- 2-4: Jhonny C. must roll a d6 and remove it from his next roll.
- 1n : Jhonny C. is stunned.
Multiattack. Papa roach makes 3 grapling strikes and 1 body press attack or 1 special Salvo
Grappling strike. d20+ 6 to hit, 1d8+ 6 bludgeoning damage if this attack hits the target becomes Grappled
Body Press. d20+8 to hit 2d8+8 Bludgeoning Damage
FREADOM Salvo. Jhonny C.unleashes an acrobatic salvo of strikes and Grappling throws. The creature must make an athletics or acrobatics saving throw on a failure the creatureis takes 6d8 +6 bludgeoning damage or the creature is grappled, it falls prone and is under the effects of the poison condition until the end of its next turn, on a success the target takes half the damage and may use its reaction to make an attack.
Unchained Fredom. Jhonny C. adds 4 to its AC against one melee attack that would hit it. To do so, the Jhonny C. must see the attacker.
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