Aggressive. As a bonus action, the ripper orc can move up to its speed toward a hostile creature that it can see.
Magic Resistance. The ripper orc has advantage on saving throws against spells and other magical effects.
Muscle the Gun. The ripper orc uses its Strength score for calculating its attacks with its Blast Pistol, despite it being a ranged weapon, and doesn't have disadvantage using it within 5 ft. of a hostile creature.
Multiattack. The ripper orc makes two attacks: one with either its blast pistol or its bite and one with its ripper claw.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 7 (2d6) acid damage.
Ripper Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Blast Pistol. Ranged Weapon Attack: +8 to hit, range 15/60 ft., one target. Hit: 14 (2d8 + 5) force damage.
Acid Breath (Recharge 5–6). The ripper orc exhales acid in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.
Unbridled Fury. In response to being hit by a melee attack, the ripper orc can make one melee weapon attack with advantage against the attacker.
Previous Versions
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8/31/2021 7:48:58 PM
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4/5/2022 2:05:13 AM
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10
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1
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Coming Soon
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