Tiny Dragon, Typically Chaotic Neutral
Armor Class 15
Hit Points 22 (9d4)
Speed 0 ft., Fly 50 ft.
STR
1 (-5)
DEX
28 (+9)
CON
10 (+0)
INT
15 (+2)
WIS
15 (+2)
CHA
10 (+0)
Damage Immunities Lightning
Senses Darkvision 120 ft., Passive Perception 12
Languages Draconic, Primordial
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Ephemeral. The wisp can't wear or carry anything.

 

Actions

Electric Charge. Once per day the wisp bonds with a willing creature pushing their abilities to the limit for up to 1 minute. The bonded creature's movement speed is doubled, their melee attacks deal an extra 1d4 lightning damage, and they gain an extra reaction per turn.  When the charge ends the creature takes two levels of exhaustion and falls prone.

Description

Dragon wisps are said to be the spirits of dragons long dead searching for a host to bond to. These creatures may go centuries trying to find the perfect match, and it isn't uncommon that the wisp may test their possible host to see if they are compatible.

Previous Versions

Name Date Modified Views Adds Version Actions
3/30/2022 12:50:06 AM
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1
1
Coming Soon
4/11/2022 7:18:59 AM
9
2
2
Coming Soon

Habitat: ArcticCoastalForestGrasslandSwampUrban

drdruz02

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