Armor Class
15
Hit Points
22
(9d4)
Speed
0 ft., Fly 50 ft.
STR
1
(-5)
DEX
28
(+9)
CON
10
(+0)
INT
15
(+2)
WIS
15
(+2)
CHA
10
(+0)
Damage Immunities
Lightning
Senses
Darkvision 120 ft., Passive Perception 12
Languages
Draconic, Primordial
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Ephemeral. The wisp can't wear or carry anything.
Actions
Electric Charge. Once per day the wisp bonds with a willing creature pushing their abilities to the limit for up to 1 minute. The bonded creature's movement speed is doubled, their melee attacks deal an extra 1d4 lightning damage, and they gain an extra reaction per turn. When the charge ends the creature takes two levels of exhaustion and falls prone.
Description
Dragon wisps are said to be the spirits of dragons long dead searching for a host to bond to. These creatures may go centuries trying to find the perfect match, and it isn't uncommon that the wisp may test their possible host to see if they are compatible.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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3/30/2022 12:50:06 AM
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1
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1
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1
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Coming Soon
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4/11/2022 7:18:59 AM
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9
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2
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2
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Coming Soon
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