Small Beast, Unaligned
Armor Class 14 Natural
Hit Points 4 (1d6 + 1)
Speed 50 ft., Fly 20 ft. Must be grounded to take an action
STR
4 (-3)
DEX
18 (+4)
CON
12 (+1)
INT
4 (-3)
WIS
16 (+3)
CHA
12 (+1)
Skills Perception +5, Stealth +6
Condition Immunities Charmed
Senses Darkvision 30ft., Passive Perception 15
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Keen Senses. The Al-Lumiraj has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Arcane Senses. The Al-Lumiraj has advantage on Intelligence (Arcana) checks that rely on hearing or sight. If may also use Wisdom in place of Intelligence for these checks.

Innate Spellcasting. The Al-Limuraj innate spellcasting ability is Wisdom (spell save DC13, +5 to hit with spell attacks). It can cast the following spells.
At will: Dancing lights
3/day: Faerie fire
1/day: Detect magic

Actions

Horn. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: -1 (1d4-3) magical piercing damage.

Description

Al-Lumiraj resembled a large rabbit or hare with bluish fur and a 1‑foot-long spiraled horn, blue in color, in their foreheads, like a unicorn.

 

Rin_Akumera

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