Small Beast, Unaligned
Armor Class 12 (natural armor)
Hit Points 4 (4d10 + 12)
Speed 40 ft., Climb 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
11 (+0)
INT
3 (-4)
WIS
13 (+1)
CHA
17 (+3)
Saving Throws DEX +4, CHA +5
Skills Perception +3, Stealth +3
Senses Unknown, Passive Perception 13
Languages Common Can understand, but not speak, read or write. --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Keen Smell. The bear cub has advantage on Wisdom (Perception) checks that rely on smell.

Youthful Instincts:  The bear cub can hide behind light obscurement, or any friendly creature at least one size bigger than him.

Actions

Attack. The bear cub makes one attack with its bite and its claws.

Bite and Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Underfoot: The bear cub does his best to distract and trip up an opponent.  The target must make a Dex save of 12 or be knocked prone.  Even if successful this counts as the 'Help' action for the next attack roll directed at this target.

Monster Tags: Misc Creature

Habitat: ArcticForestHill

NoGoQuiet13

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