Armor Class
16
(breastplate)
Hit Points
99
(20d8 + 19)
Speed
30 ft., Fly 60 ft.
STR
18
(+4)
DEX
16
(+3)
CON
18
(+4)
INT
14
(+2)
WIS
14
(+2)
CHA
18
(+4)
Saving Throws
DEX +6, CON +7, WIS +5, CHA +7
Skills
Deception +7, Persuasion +7
Damage Resistances
Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities
Fire, Poison
Condition Immunities
Poisoned
Senses
Truesight 120 ft., Passive Perception 12
Languages
Common, Infernal, Telepathy 120 ft.
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
Hellish Weapons. Benevolence's weapon attacks are magical and deal an extra 6 (2d6) poison damage on a hit (included in the attacks).
Magic Resistance. Benevolence has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. Benevolence makes three attacks.
Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 6 (2d6) poison damage.
Reactions
Parry. Benevolence adds 3 to her AC against one melee attack that would hit her. To do so, Benevolence must see the attacker and be wielding a melee weapon.
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