Medium Fiend (Devil, Shapechanger), Lawful Evil
Armor Class 16 (breastplate)
Hit Points 99 (20d8 + 19)
Speed 30 ft., Fly 60 ft.
STR
18 (+4)
DEX
16 (+3)
CON
18 (+4)
INT
14 (+2)
WIS
14 (+2)
CHA
18 (+4)
Saving Throws DEX +6, CON +7, WIS +5, CHA +7
Skills Deception +7, Persuasion +7
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Truesight 120 ft., Passive Perception 12
Languages Common, Infernal, Telepathy 120 ft.
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Hellish Weapons. Benevolence's weapon attacks are magical and deal an extra 6 (2d6) poison damage on a hit (included in the attacks).

Magic Resistance. Benevolence has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. Benevolence makes three attacks.

Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 6 (2d6) poison damage.

Reactions

Parry. Benevolence adds 3 to her AC against one melee attack that would hit her. To do so, Benevolence must see the attacker and be wielding a melee weapon.

Monster Tags: Devil

Habitat: Urban

Lagforce

Comments

Posts Quoted:
Reply
Clear All Quotes