Improved Critical.
The Cockatrice Warrior crits on a roll of 19 or 20 on a d20.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) piercing damage, and the target must succeed on a DC 11 Constitution saving throw against being magically petrified. On a failed save, the creature begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified for 24 hours.
Second Wind.
The Cockatrice can use a bonus action to regain hit points equal to 1d10+3 once per short or long rest.
Description
The cockatrice looks like a hideous hybrid of lizard, bird, and bat. It is infamous for its ability to turn flesh to stone.
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