Medium Humanoid
Armor Class 17 Studded leather
Hit Points 75 (8d8)
Speed 35 ft.
STR
14 (+2)
DEX
20 (+5)
CON
11 (+0)
INT
16 (+3)
WIS
18 (+4)
CHA
9 (-1)
Saving Throws DEX +9, WIS +8
Senses Passive Perception 16
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Shadow Stealth. While in dim light or darkness, the Black Rose Infiltrator can take the hide action as a bonus action.

 

Actions

Multiattack. the Black Rose Infiltrator makes three melee attacks

Scimitar. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 9 (1d6 + 5) [slashing] damage. Hit: 9 (1d4 + 5) [acid] damage. 

(1/day) Dragon's Breath. the Black Rose Infiltrator spews acid in 30ft. line, take 4d6 on a failed save or half as much on a success

Creeping Darkness (Recharge 6). the Black Rose Infiltrator casts darkness at a point withing 120 feet of it, requiring no components. Wisdom is their spell casting ability for this spell. While the spell persists, the Infiltrator can move the area of darkness up to 60 feet as a bonus action.

Legendary Actions

 

 

Mythic Actions

 

 

wilkenscoffee

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