Armor Class
11
(natural armor)
Hit Points
9
(2d6 + 2)
Speed
20 ft., Swim 20 ft.
STR
4
(-3)
DEX
12
(+1)
CON
10
(+0)
INT
8
(-1)
WIS
8
(-1)
CHA
2
(-4)
Skills
Stealth +2
Senses
Blindsight 30 ft., Passive Perception 9
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Amphibious. The crab can breathe air and water.
Pet. The crab can follow basic instructions to the best of its ability. Telling your pet to do something does not take up your action.
Actions
Claw. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
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