Tiny Beast, Typically Chaotic Neutral
Armor Class 10 Natural armor
Hit Points 48 (10d8 + 10)
Speed 60 ft., Walk 60 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +2, DEX +2, CON +2, INT +2, WIS +2, CHA +2
Damage Resistances All
Condition Immunities Exhaustion, Frightened
Senses Truesight Can see all up to 100ft away , Passive Perception 15
Languages Can’t speak but understand all languages and doesn’t care for listening
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Cuccos rage :

If hit by anything at all this includes attacks and things attempting to hit  successful or not and this happens to the Cucco a total of 3 times it will crow vary loudly doing 1D4 force unavoidable damage to all (but not other Cuccos) in ear shot (60ft AOE) and 1D6+2 angry Cuccos will fly in to harm the one that dealt the 3rd  blow. This can be done only  once per Cucco(to pervert infinite Cuccos) 

Actions

Peck 

 Melee Weapon Attack: +5to hit, reach 5 ft., 1 target. Hit: 1 (1d4 + 0) [pecking] damage. 

Bonus Actions

Dash : the Cucco can run or fly 60ft

 

Reactions

the Cucco has no reaction.

Description

Cuccos are recurring animals in The Legend of Zelda series. They are similar to chickens and sound like a rooster. In most games, Cuccos can summon a flock of Cuccos to attack the player if they hit them 3 times it will keep a grudge for the rest for its life.

~Now if the legend is true the cucco will not attempt a attack if not attac-   No don’t kick the cucco……caw o crap~

Previous Versions

Name Date Modified Views Adds Version Actions
9/13/2022 12:43:32 PM
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Raveman360

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