Large Beast, Neutral
Armor Class 14 Natural Armor
Hit Points 50 (6d10 + 4)
Speed 5 ft., Fly 60 ft.
STR
14 (+2)
DEX
17 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
15 (+2)
CHA
10 (+0)
Saving Throws DEX +6, INT +3
Skills Deception +0, Investigation +0, Perception +5, Stealth +4
Damage Vulnerabilities Fire
Condition Immunities Charmed
Senses Darkvision 120 ft., Truesight, Passive Perception 17
Languages Common, Giant Owl , understands Common, Elvish, and Sylvan but can’t speak them
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Talons. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 8 (4d6 + 1) slashing damage.

Beak. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (4d4 + 1) piercing damage.

On a successful hit the target is grappled. Bone Claw cannot attack with it's beak while the target is grappled.

Legendary Actions

Hurricane Winds

While hovering in flight, Bone Claw flaps it's wings creating a force of wind in a cone extending out from itself 60ft long and 20ft wide at it's widest. All creatures in the area's effect must make a strength saving throw DC 15. Creatures take 3D6 force damage, are pushed back 10ft, and are knocked prone. On a successful save they take half damage, are pushed back 5ft, and are not knocked prone.

Description

Giant owls often befriend fey and other sylvan creatures and are guardians of their woodland realms.

Lair and Lair Actions

Old tree. Surrounded by creatures under it's command.

Monster Tags: Misc Creature

Habitat: ArcticForestHill

droofuss

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