Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Multiattack. The golem makes two melee attacks.
Slam. Melee Weapon Attack: +9 to hit 5 ft. On hit: 2d6 + 4 bludgeon damage, if another target is within 10 ft of the first target, they receive half damage.
Gear. Ranged Weapon Attack: +9 to hit 20/60 ft. On hit: 2d6 + 3 slash damage,
Description
The Clockwork golem is just like a normal iron golem, but made of a copper and it has a giant gear on its back that it can throw.
Lair and Lair Actions
The Clockwork Golem may have a lair, other times it may just be in the home of its creator. Its lair usually has many types of gears on the wall each turning each other, the lair is always enough space for the Golem to walk around comfortably.
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