Special Trait Name. One per round Chompster may gobble up any character, and will miss one turn if they do not succeed on a DC 15 dexterity saving throw or has a teleportation spell.
Action Name. Can use 2 of the actions in an atack.
Action Melee Attack. Chompster will lash out with his tongue which is coated in stomach acid and do 2 d6 poison damage.
Action Ranged Attack. Chompster will throw up insanely heavy metal dice, each die is the weight of 500 tons, if a character can lift or push this or succeed on a DC18 strength saving throw the dice of their body. Otherwise the character will take 1 d10 bludgeoning damage
He has no bonus action
Reaction Name: When Chompster takes damage he backs up 3 feet no matter the terrain
So cute that you take 1 d6 of radiant damage.
"Awwwwwwww"
You were expecting something here weren't you?
Description
Chompster is gargantuan chest full of very heavy giant dice. He has razor sharp teeth, a lock, an acid covered tongue, and glowing orange eyes. He is slow with a speed of 15.
Lair and Lair Actions
Chompster lives in a dice factory located in a cave.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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4/8/2022 10:32:32 PM
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1
|
1
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5e
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Coming Soon
|
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