Medium Humanoid, Unaligned
Armor Class 1
Hit Points 2 (1d4 + 2)
Speed 1 ft.
STR
1 (-5)
DEX
1 (-5)
CON
1 (-5)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Senses Passive Perception 12
Languages Speaks any language
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Spellcasting. No Spellcasting

Actions

Action Name. Enter the description for your action.

Whip Blunting:  Does nothing, just annoying

Big Whip Blunting: Still really annoying

Reactions

Howl: Just what it is

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

Sick and weak, you can snap and he'll die

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

MemeZota

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