Armor Class
14
(natural armor)
Hit Points
40
(6d10 + 6)
Speed
30 ft., Climb 20 ft.
STR
21
(+5)
DEX
14
(+2)
CON
12
(+1)
INT
1
(-5)
WIS
1
(-5)
CHA
4
(-3)
Skills
Stealth +5
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed, Deafened, Exhaustion, Frightened, Poisoned, Stunned, Unconscious
Senses
Blindsight 10 ft., Darkvision 60 ft., Passive Perception 10
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Spider Climb. The Aracna-Lift can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Swat. Melee Weapon Attack: +2 to hit, reach 10 ft., one creature. Hit: 11 (1d12 + 5) bludgeoning damage.
Description
Aracna-Lifts are considered equipment and may be mounted. Their primary function is to act as front end loaders, moving equipment to and from cargo bays. The lifts are designed to look and move like spiders and have the capability of climbing verticle surfaces.
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