Armor Class
17
(studded leather, shield)
Hit Points
21
(2d8 + 12)
Speed
30 ft.
STR
11
(+0)
DEX
16
(+3)
CON
14
(+2)
INT
11
(+0)
WIS
14
(+2)
CHA
11
(+0)
Saving Throws
DEX +12
Skills
Perception +4
Damage Resistances
Damage Dealt By Traps
Senses
Passive Perception 14
Languages
Common, Sylvan Any one language (usually Common)
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Traits
Helpful. The Bunny Boy is great at providing well timed assistance; it can take the Help action as a bonus action.
Cunning Action. The Bunny Boy's agility allows it to act speedily. It can take the Dash, Disengage, or Hide action as a bonus action. It also has resistance to damage from traps.
Proficiencies. Arcana, Religion, Sleight of Hand, Stealth, Survival
Actions
Spear. Melee Weapon Attack: +5 to hit, reach 5 foot, one target. Hit: 1d6 + 3 piercing damage.
Comments