Medium Swarm of Medium undead, Neutral Evil
Armor Class 13
Hit Points 55 (3d8 + 9)
Speed 20 ft.
STR
14 (+2)
DEX
7 (-2)
CON
16 (+3)
INT
4 (-3)
WIS
7 (-2)
CHA
6 (-2)
Saving Throws WIS +0
Damage Resistances Acid
Damage Immunities Poison
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages understands the languages it knew in life but can't speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam.  1d20 damage

Description

Undead zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay. and the power form the vires makes this type worse.

Habitat: Urban

eye_of_evil

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