Armor Class
14
(natural armor)
Hit Points
27
(22d20 + 110)
Speed
20 ft., Swim 40 ft.
STR
18
(+4)
DEX
12
(+1)
CON
13
(+1)
INT
15
(+2)
WIS
14
(+2)
CHA
13
(+1)
Saving Throws
DEX +3, CON +3, WIS +4
Damage Resistances
Fire
Senses
Darkvision 120 ft., Passive Perception 11
Languages
Aquan, Draconic
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Amphibious. The dragon turtle can breathe air and water.
Actions
Nibble. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: (1d6 + 3) piercing damage.
Steam Breath (Recharge 3–4). The dragon turtle exhales scalding steam in a 6-foot cone. Each creature in that area must make a DC 10 Constitution saving throw, taking 52 (1d8+1d4) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.
Previous Versions
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4/7/2022 9:38:48 PM
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0
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Coming Soon
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4/10/2022 5:49:41 PM
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2
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0
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Coming Soon
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