Tiny Dragon, Unaligned
Armor Class 14 (natural armor)
Hit Points 27 (22d20 + 110)
Speed 20 ft., Swim 40 ft.
STR
18 (+4)
DEX
12 (+1)
CON
13 (+1)
INT
15 (+2)
WIS
14 (+2)
CHA
13 (+1)
Saving Throws DEX +3, CON +3, WIS +4
Damage Resistances Fire
Senses Darkvision 120 ft., Passive Perception 11
Languages Aquan, Draconic
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Amphibious. The dragon turtle can breathe air and water.

Actions

Nibble. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: (1d6 + 3) piercing damage.

Steam Breath (Recharge 3–4). The dragon turtle exhales scalding steam in a 6-foot cone. Each creature in that area must make a DC 10 Constitution saving throw, taking 52 (1d8+1d4) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.

Previous Versions

Name Date Modified Views Adds Version Actions
4/7/2022 9:38:48 PM
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4/10/2022 5:49:41 PM
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Habitat: CoastalUnderwater

Apest2009