Large Beast, Unaligned
Armor Class 12 (natural armor)
Hit Points 40 (4d10 + 30)
Speed 20 ft., Fly 30 ft.
STR
14 (+2)
DEX
9 (-1)
CON
12 (+1)
INT
2 (-4)
WIS
13 (+1)
CHA
10 (+0)
Saving Throws WIS +3
Skills Perception +3, Survival +2
Damage Resistances Cold
Senses Blindsight 20ft. The large feelers atop it’s head are very sensitive., Darkvision 30 ft., Passive Perception 16
Languages Common (understands some, but cannot speak) --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Sight and Smell. The Mothal has advantage on Wisdom (Perception) checks that rely on sight or smell.

Actions

Beak. Melee Weapon Attack: +1 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage.

Claws. Melee Weapon Attack: +1] to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Description

A monstrous cross between giant moth and bear, Mothals are usually passive unless they, their young, or their possessions are violated(they like shiny things).

With six legs, huge wings, and large, carnivorous teeth, Mothals are quite the fearsome adversary. Though if taken in as mothlings, these fluffy beasts make wonderful companions.

Lair and Lair Actions

Mothal’s often sleep on large beds of moss in caves, hiding their belongings(Small rocks and shiny things) in tree holes or in small depressions in the ground.

Previous Versions

Name Date Modified Views Adds Version Actions
4/11/2022 12:53:30 AM
11
2
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Coming Soon
4/11/2022 1:37:36 AM
7
2
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Coming Soon

Habitat: ArcticForestMountainUnderdark

redlaxgmr9768

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