Medium Humanoid (Any Race), Chaotic Neutral
Armor Class 12 (15 with mage armor)
Hit Points 32 (9d8)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
11 (+0)
INT
17 (+3)
WIS
12 (+1)
CHA
11 (+0)
Saving Throws INT +5, WIS +3
Skills Arcana +6, History +6
Senses Passive Perception 11
Languages Any four languages
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Spellcasting. The mage is a 2nd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The mage has the following wizard spells prepared:

Cantrips (at will): fire bolt, mind sliver, mage hand, shocking grasp

1st level (4 slots): charm person, mage armor, magic missile, shield

2nd level (3 slots): misty step, hold person

 

Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Monster Tags: NPC

Habitat: Urban

serif30

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